Orofino/Idaho State Hospital North (location)

Entrance to Hospital

GENERAL INFORMATION
Name: Orofino 
Old World Name: Orofino, Idaho USA.
Other Names: Home of the Clearwater County Fair and Lumberjack Days. State Hospital North – Idaho
GM Coordinates: 46°29′8″N 116°15′32″W
Pre-war Country: USA
Pre-war Links: Orofino Idaho

LOCATION MAKEUP
Leader: None
Size: None (was 350+)
Racial Makeup: empty (was 100% mutant/altered humans)
Affiliation: Self
Languages: English, Common Speak
Religions: None
Government: None
Location Condition: Seemed to be in operating condition, especially around Idaho State Hospital North, but has been abandoned since the last fall.

Appearances: 

MAPS/IMAGES

BACKGROUND

Orifino was the biggest city on the New Perce Indian Reservation before the Final War. It survived in a limited form the destruction by reinforcement of the US military for almost 50 years before they moved out.

The Idaho State Hospital North had been cleared out the last two years of pre-war times and used for a pentagon military project entitled Abacus. The 10 families that were settled here grew over time and eventually were all that was left after the military left.

The facility and town both had something happened the fall before Leo’s arrival, no sign of where the residents went. There is plenty evidence of horrific occurrences happening to the town however so the outlook isn’t good.

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Bear Lake (location)

GENERAL INFORMATION
Name: Bear Lake
Old World Name: Bear Lake Recreation Area.
Other Names: Unincorporated Fish Haven, ID USA
GM Coordinates: 42°02’08.1″N 111°23’47.0″W
(42.035579, -111.396381)

Pre-war Country: USA
Pre-war Links: 
Fish Haven, Idaho WikiBear Lake Valley Convention and Visitors Bureau

LOCATION MAKEUP
Leader: No organized leader as it fell under Bear Lake County
Size: 3,126 people
Racial Makeup: 100% human
Affiliation: Self
Languages: English, Common Speak
Religions: 45% Christian, 48% Unaffiliated, 7% various smaller religions
Government: Home Owner/Business Owner Association
Location Condition: Pre-War location that repeats the night of the attack every night.

Appearances:

MAPS/IMAGES

BACKGROUND

Driving into Fish Lake always starts in the evening with the community shutting down. It is a relaxed community that relies on tourist dollars and rich people living here. The day to day goings on for the community is always the same.

The people repeat what they did every night their community was attacked. What attacks the community shifts every. night as well. The only thing that remains the same in the attack is the man named John of Patmos and his 1972 Pontiac Grand Safari Station Wagon. 

Coyote Springs (location)

Coyote Springs Sign

GENERAL INFORMATION
Name: Coyote Springs
Old World Name: Coyote Springs Development, Nevada USA.
Other Names: Coyote Springs Golf Course, Coyote Springs Community, 
GM Coordinates: 36°48’55.5″N 114°56’52.6″W
(36.815407, -114.947946)

Pre-war Country: USA
Pre-war Links: 
Coyote Springs

LOCATION MAKEUP
Leader: Major David Richardson (human), Cold Steel Command Staff
Size: 416 people
Racial Makeup: 95% human, 5% altered human
Affiliation: Self
Languages: English, Common Speak
Religions: 45% Christian, 48% Unaffiliated, 7% various smaller religions
Government: Warlord
Location Condition: An old abandoned community development that still had its own power production capability and in the last 500 years a mine has been dug out in the mountains nearby for raw uranium. 

Appearances: 

MAPS/IMAGES

BACKGROUND

Coyote Springs was an unknown slave holding post and raw uranium for the last 500 years. It has been kept secret owned by Major Richardson’s family for the last 60 and is used by Julio and a few others at Cold Steel as an “off the books” rest and recuperation area along with where they can sell slaves or pillage they don’t want Cold Steel to know about.

The development itself has a small solar farm, enough to power a city five times larger then it currently is. Along with secured holding facilities for slaves being transported through or stored the main purposes seem to be trade with other slavers such as the Martok and for the mining of uranium by hand.

The highlight of the area in looks is the Coyote Springs Golf Course which seems to be as green and nice as it was in the pre-war days. Unprecedented amounts of water are used from underground river and pre-war water supplies to keep the area green.

The mine itself is less then 10 miles out of town but difficult to get to. It goes down hundreds of feet and there are things that live inside the mine that appear to have been human once. The mine has recently been sealed, at least from the main entrance side and is currently being watched over by Cold Steel Security Forces.

Silver City (location)

Silver City Saloon and Inn

GENERAL INFORMATION
Name: Silver City Consortium
Old World Name: Silver City, Utah USA.
Other Names: None
GM Coordinates: 99-1 W 100 N (37.844237, -112.829169)
Pre-war Country: USA
Pre-war Links: Silver City Utah,

LOCATION MAKEUP
Leader: Conrad Mushipman (human), Mine Leader
Size: 3,346 people
Racial Makeup: 59% human, 26% altered human, 15% altered animal
Affiliation: Self
Languages: English, Common Speak
Religions: 45% Christian, 48% Unaffiliated, 7% various smaller religions
Government: Mining Company
Location Condition: An old abandoned silver mining town, this place has been rebuilt since the Final War.

Appearances: Ravvi and the Cemetery (11/02/18)

MAPS/IMAGES

BACKGROUND

Silver City is a small mining community living on the old silver mines. The town had been abandoned in the beginning of the twentieth century, but after the Final War the silver mines became valuable enough to mine again.

The Silver City Consortium was formed by the local population by a man named Stephen Sheperd, who was an amateur mining fanatic before the war. With his knowledge and a lot of scavenging the town is now almost 500 years old and is thriving, if small community.

Located here are a saloon, mercantile, small school, and all the supporting businesses for passing trade caravans to support silver mining.

Cold Steel (location)

GENERAL INFORMATION
Name: Cold Steel
Old World Name: it involved three towns in Iron County Utah, USA consisting of Cedar City, Enoch and Hamiltons Fort.
Other Names: Home of the 3rd Battalion, 25th Marine Regiment, 4th Marine Division
GM Coordinates: 37°38’24.6″N 113°14’34.1″W (37.640157, -113.242818) 
Pre-war Country: USA

LOCATION MAKEUP
Leader: Mayor (Lt. Col. Sandra McCarthy
Size: 2,700 people
Racial Makeup: 97% Human (multi-ethnic), 3% Mutant (Human)
Affiliation: Self (old USA)
Languages: English, Spanish, Common Speak
Religions: 55% Christian, 38% Unaffiliated, 7% various smaller religions
Government: Mayor and Council (military)
Location Condition: mostly untouched by the war. Believed iron in the ground in the county is what keeps out monsters and mutations.

Appearances: The Journey Begins (10/13/18)

MAPS/IMAGES

BACKGROUND

Cold steel originally several smaller towns and one small city in Iron County, Utah USA. Long ago in its history it was operated as one of the few iron mines in the old USA, that was later stopped when better mines opened. Almost a hundred years later the government knew in the coming storm that they would lose resource capable areas so they ordered the mines reopened.

The area was secured by US military personnel during the first stages of the Final War. The 3rd Battalion, 25th Marine Regiment, 4th Marine Division was assigned this location to wait for orders. They were not allowed to participate in the fighting and the unit lost communication with their command very early into the war, so they obeyed their orders, bunkered down and wondered what happened outside.

That was almost 100+ years ago. The population of the city and towns had fled or joined with the marine units. The combined area now tends to avoid the actual city of Cedar City due to an outbreak in the town, but they maintained the remaining small towns around it.

The area has now been renamed the town of Cold Steel (named after the nickname of the Marine unit), still using the iron mines to build up resources. The town lives on subsistence farming, hunting and a small bit of trade with the iron mine output. As far as the rest of the world it is a sleepy little town eeking out an existence.

The area is fortunate in its location. The radiation, nanite and bioweapons have not had fallout over the area due to the mountains, wind pattern and some believe because of the location of the iron ore itself. Mutations are extremely low occurrence, and most outside forces have not noticed this location.

The reality of the situation is that the town still considers itself part of the Old US military. All townsfolk are expected to serve four years “active duty” before mustering out (they can choose to stay in if they prefer). All of this is done out of the light of outsiders.