Orofino/Idaho State Hospital North (location)

Entrance to Hospital

GENERAL INFORMATION
Name: Orofino 
Old World Name: Orofino, Idaho USA.
Other Names: Home of the Clearwater County Fair and Lumberjack Days. State Hospital North – Idaho
GM Coordinates: 46°29′8″N 116°15′32″W
Pre-war Country: USA
Pre-war Links: Orofino Idaho

LOCATION MAKEUP
Leader: None
Size: None (was 350+)
Racial Makeup: empty (was 100% mutant/altered humans)
Affiliation: Self
Languages: English, Common Speak
Religions: None
Government: None
Location Condition: Seemed to be in operating condition, especially around Idaho State Hospital North, but has been abandoned since the last fall.

Appearances: 

MAPS/IMAGES

BACKGROUND

Orifino was the biggest city on the New Perce Indian Reservation before the Final War. It survived in a limited form the destruction by reinforcement of the US military for almost 50 years before they moved out.

The Idaho State Hospital North had been cleared out the last two years of pre-war times and used for a pentagon military project entitled Abacus. The 10 families that were settled here grew over time and eventually were all that was left after the military left.

The facility and town both had something happened the fall before Leo’s arrival, no sign of where the residents went. There is plenty evidence of horrific occurrences happening to the town however so the outlook isn’t good.

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Bear Lake (location)

GENERAL INFORMATION
Name: Bear Lake
Old World Name: Bear Lake Recreation Area.
Other Names: Unincorporated Fish Haven, ID USA
GM Coordinates: 42°02’08.1″N 111°23’47.0″W
(42.035579, -111.396381)

Pre-war Country: USA
Pre-war Links: 
Fish Haven, Idaho WikiBear Lake Valley Convention and Visitors Bureau

LOCATION MAKEUP
Leader: No organized leader as it fell under Bear Lake County
Size: 3,126 people
Racial Makeup: 100% human
Affiliation: Self
Languages: English, Common Speak
Religions: 45% Christian, 48% Unaffiliated, 7% various smaller religions
Government: Home Owner/Business Owner Association
Location Condition: Pre-War location that repeats the night of the attack every night.

Appearances:

MAPS/IMAGES

BACKGROUND

Driving into Fish Lake always starts in the evening with the community shutting down. It is a relaxed community that relies on tourist dollars and rich people living here. The day to day goings on for the community is always the same.

The people repeat what they did every night their community was attacked. What attacks the community shifts every. night as well. The only thing that remains the same in the attack is the man named John of Patmos and his 1972 Pontiac Grand Safari Station Wagon. 

Coyote Springs (location)

Coyote Springs Sign

GENERAL INFORMATION
Name: Coyote Springs
Old World Name: Coyote Springs Development, Nevada USA.
Other Names: Coyote Springs Golf Course, Coyote Springs Community, 
GM Coordinates: 36°48’55.5″N 114°56’52.6″W
(36.815407, -114.947946)

Pre-war Country: USA
Pre-war Links: 
Coyote Springs

LOCATION MAKEUP
Leader: Major David Richardson (human), Cold Steel Command Staff
Size: 416 people
Racial Makeup: 95% human, 5% altered human
Affiliation: Self
Languages: English, Common Speak
Religions: 45% Christian, 48% Unaffiliated, 7% various smaller religions
Government: Warlord
Location Condition: An old abandoned community development that still had its own power production capability and in the last 500 years a mine has been dug out in the mountains nearby for raw uranium. 

Appearances: 

MAPS/IMAGES

BACKGROUND

Coyote Springs was an unknown slave holding post and raw uranium for the last 500 years. It has been kept secret owned by Major Richardson’s family for the last 60 and is used by Julio and a few others at Cold Steel as an “off the books” rest and recuperation area along with where they can sell slaves or pillage they don’t want Cold Steel to know about.

The development itself has a small solar farm, enough to power a city five times larger then it currently is. Along with secured holding facilities for slaves being transported through or stored the main purposes seem to be trade with other slavers such as the Martok and for the mining of uranium by hand.

The highlight of the area in looks is the Coyote Springs Golf Course which seems to be as green and nice as it was in the pre-war days. Unprecedented amounts of water are used from underground river and pre-war water supplies to keep the area green.

The mine itself is less then 10 miles out of town but difficult to get to. It goes down hundreds of feet and there are things that live inside the mine that appear to have been human once. The mine has recently been sealed, at least from the main entrance side and is currently being watched over by Cold Steel Security Forces.

Hill Air Force Base (location)

Front sign

GENERAL INFORMATION
Name: Hill Air Force Base
Old World Name: Hill AFB Utah USA.
Other Names: Air Force Material Command
GM Coordinates: 41°08’47.3″N 112°00’44.4″W (41.146478, -112.012322)
Pre-war Country: USA
Pre-war Links: Hill Air Force Base,

LOCATION MAKEUP
Leader: Unknown
Size: Unknown
Racial Makeup: Unknown
Affiliation: Unknown
Languages: Unknown
Religions: Unknown
Government: Unknown
Location Condition: 50% destroyed in the Final War with various and random levels of degradation in the time since.

Appearances: 

BACKGROUND

Hill Air Force Base served as a major air support base for the U.S. Air Force, part of the old United States of America.  In its prior use, the host unit at Hill AFB is the Air Force Material Command’s 75th Air Base Wing (75 ABW), which provides services and support for the Ogden Air Logistics Complex and its subordinate organizations. Additional tenant units at Hill AFB include operational fighter wings of the Air Combat Command (ACC) and the Air Force Reserve Command (AFRC).

It was also a secondary research center after the incident, but before the Final War. The US Government abandoned this location three days before the Final War, the reason for this has never been determined. There is one item that appears unusual, a new wing had been hastily built to serve as storage. It was nicknamed the “Hill Vault”. Current info indicates other locations had impromptu vaults built but complete data has not yet been unearthed.

MAPS/IMAGES

 

 

Silver City (location)

Silver City Saloon and Inn

GENERAL INFORMATION
Name: Silver City Consortium
Old World Name: Silver City, Utah USA.
Other Names: None
GM Coordinates: 99-1 W 100 N (37.844237, -112.829169)
Pre-war Country: USA
Pre-war Links: Silver City Utah,

LOCATION MAKEUP
Leader: Conrad Mushipman (human), Mine Leader
Size: 3,346 people
Racial Makeup: 59% human, 26% altered human, 15% altered animal
Affiliation: Self
Languages: English, Common Speak
Religions: 45% Christian, 48% Unaffiliated, 7% various smaller religions
Government: Mining Company
Location Condition: An old abandoned silver mining town, this place has been rebuilt since the Final War.

Appearances: Ravvi and the Cemetery (11/02/18)

MAPS/IMAGES

BACKGROUND

Silver City is a small mining community living on the old silver mines. The town had been abandoned in the beginning of the twentieth century, but after the Final War the silver mines became valuable enough to mine again.

The Silver City Consortium was formed by the local population by a man named Stephen Sheperd, who was an amateur mining fanatic before the war. With his knowledge and a lot of scavenging the town is now almost 500 years old and is thriving, if small community.

Located here are a saloon, mercantile, small school, and all the supporting businesses for passing trade caravans to support silver mining.

Goisen Trade Outpost (location)

Pre-war town sign

GENERAL INFORMATION
Name: Goisen Trade Outpost
Old World Name: Parowan, Utah USA.
Other Names: Gopherville
GM Coordinates: 99-1 W 100 N (37.844237, -112.829169)
Pre-war Country: USA
Pre-war Links: Parowan Utah,

LOCATION MAKEUP
Leader: Michelle Goisen (altered human), Guild Leader
Size: 4,356 people
Racial Makeup: 57% human, 24% altered human, 15% altered animal, 4% otherworlder
Affiliation: Self (old USA)
Languages: English, Spanish, Common Speak
Religions: 55% Christian, 38% Unaffiliated, 7% various smaller religions
Government: Trade Guild
Location Condition: mostly untouched by the war, some conveniences.

Appearances: The Journey Begins (10/13/18)

MAPS/IMAGES

BACKGROUND

Parowan, now known as Goisen Trade Post was a fortunate survivor of the Final War. On the edge of what remains of Iron County, Goisen Trade Post is the closest trade village to Cold Steel and the rest of the small towns in the area. 

It’s position at the beginning of the remains of Interstate 15 means it is the last place caravans can easily travel towards Iron County. Most caravans and traders do not believe they would make enough profit to justify traveling further in so they establish businesses here.

The trading post is one large company store. All traders pay a portion of their revenue to the Goisen Mercantile Company in exchange for space. Because of the laissez faire of trade cities almost anything can be purchased here. Food, spices, equipment and slaves. Iron County itself doesn’t deal much in slavery, so this place is mostly used as a location of Mo’Tar raiders to sell their wares to the outside.

The town itself is fairly busy, but not nearly so much as the larger trade cities. However, this is where locals go for supplies and information since there is no longer mass news reports, or long distance communication available to most people.

The town itself is nicknamed Gopherville as the Goisen family appear to be part Gopher. No one has asked if they are altered humans, or altered animals since the family controls the town. Gopherville is insulting to the official guild so the name is only used in secret, away from official representatives.